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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
69 lines
1.6 KiB
C++
69 lines
1.6 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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class LodCtrl;
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class ModelObj;
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class PartsModel;
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class PlanetMap : public LiveActor {
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public:
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PlanetMap(const char*, const char* = nullptr);
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virtual ~PlanetMap();
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virtual void init(const JMapInfoIter&);
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virtual void makeActorAppeared();
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virtual void makeActorDead();
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virtual void startClipped();
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virtual void endClipped();
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virtual void control();
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virtual f32 getFarClipDistance() const;
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virtual s32 getLowMovementType() const;
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void initClipping(const JMapInfoIter&);
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void initModel(const char*, const JMapInfoIter&);
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void initBloomModel(const char*);
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bool tryEmitMyEffect();
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bool tryDeleteMyEffect();
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/* 0x8C */ const char* mModelName;
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/* 0x90 */ TVec3f _90;
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/* 0x9C */ LodCtrl* mLODCtrl;
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/* 0xA0 */ ModelObj* mBloomModel;
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/* 0xA4 */ PartsModel* mWaterModel;
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/* 0xA8 */ PartsModel* mIndirectModel;
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};
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class FurPlanetMap : public PlanetMap {
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public:
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FurPlanetMap(const char*);
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virtual ~FurPlanetMap();
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virtual void init(const JMapInfoIter&);
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};
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class RailPlanetMap : public PlanetMap {
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public:
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RailPlanetMap(const char*);
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virtual ~RailPlanetMap();
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virtual void init(const JMapInfoIter&);
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};
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class PlanetMapAnimLow : public PlanetMap {
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public:
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PlanetMapAnimLow(const char* p1) : PlanetMap(p1) {
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}
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virtual ~PlanetMapAnimLow();
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virtual s32 getLowMovementType() const;
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};
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struct PlanetMapClippingInfo {
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/* 0x00 */ const char* mName;
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/* 0x04 */ f32 mRadius;
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/* 0x08 */ Vec mOffset;
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/* 0x14 */ s32 _14;
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};
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