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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
#pragma once
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#include "Game/Scene/MultiSceneActor.hpp"
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class ScenarioSelectStar : public MultiSceneActor {
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public:
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ScenarioSelectStar(EffectSystem*);
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virtual void init(const JMapInfoIter&);
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virtual void calcViewAndEntry();
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virtual void appear();
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virtual void kill();
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virtual void control();
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void tryPointing();
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void select();
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void notSelect();
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bool isAppearEnd() const;
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void setup(s32, int, const TVec3f&, s32);
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bool tryEndPointing();
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void updatePos();
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void exeAppear();
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void exeNotPointing();
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void exePointing();
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void exeEndPointing();
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void exeSelected();
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void exeSelectedMove();
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void exeNotSelected();
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/* 0x44 */ int mStarCollectedStatus;
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/* 0x48 */ s32 mScenarioNo;
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/* 0x4C */ s32 mStarId;
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/* 0x50 */ bool mIsPointing;
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/* 0x54 */ f32 mRotateSpeed;
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/* 0x58 */ s32 mRotateTime;
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/* 0x5C */ TVec3f mBasePos;
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/* 0x68 */ TVec3f mTranslationOnSelect;
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/* 0x74 */ int mAppearFrame;
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/* 0x78 */ f32 mScaleOnSelect;
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};
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