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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
39 lines
888 B
C++
39 lines
888 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class MirrorReflectionModel;
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class ProjmapEffectMtxSetter;
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class SpaceInner;
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class Sky : public LiveActor {
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public:
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/// @brief Creates a new `Sky`.
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/// @param pName A pointer to the null-terminated name of the object.
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Sky(const char* pName);
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virtual void init(const JMapInfoIter&);
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virtual void calcAnim();
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virtual void control();
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virtual void initModel(const char*);
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void appearSpaceInner();
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void disappearSpaceInner();
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void exeWait();
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void exeChange();
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/* 0x8C */ SpaceInner* mSpaceInner;
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/* 0x90 */ MirrorReflectionModel* mReflectionModel;
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};
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class ProjectionMapSky : public Sky {
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public:
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ProjectionMapSky(const char*);
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virtual void calcAndSetBaseMtx();
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virtual void initModel(const char*);
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/* 0x94 */ ProjmapEffectMtxSetter* mProjmapEffectMtxSetter;
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};
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