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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
20 lines
397 B
C++
20 lines
397 B
C++
#pragma once
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#include <revolution/types.h>
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class JMapInfoIter;
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class SwitchEventListener;
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class SwitchIdInfo;
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class SleepController {
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public:
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SleepController(const JMapInfoIter&, SwitchEventListener*);
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void initSync();
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void update();
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/* 0x00 */ SwitchIdInfo* mSwitchIdInfo;
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/* 0x04 */ SwitchEventListener* mSwitchEventListener;
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/* 0x08 */ bool mIsOnSwitchByIdInfo;
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};
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