Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

83 lines
2.2 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
#include "Game/Util/PlayerUtil.hpp"
class JUTTexture;
class WaterPlant : public LiveActor {
public:
class PlantData {
public:
/// @brief Creates a new `PlantData`.
PlantData();
/* 0x00 */ TVec3f mPosition;
/* 0x0C */ TVec3f mRotation;
/* 0x18 */ TVec3f mSpinSwingDir;
/* 0x24 */ TVec3f mTempSpinSwingDir;
/* 0x30 */ f32 mSpinSwingStrength;
/* 0x34 */ s32 mSpinWaveSwingTimer;
/* 0x38 */ s32 mSpinWaveTimer;
/* 0x3C */ TVec3f mSpinWaveSwingVec1;
/* 0x48 */ TVec3f mSpinWaveSwingVec2;
/* 0x54 */ TVec3f mSpinWaveSwingVec3;
/* 0x60 */ f32 mHeight1;
/* 0x64 */ f32 mHeight2;
/* 0x68 */ f32 mHeight3;
/* 0x6C */u8 pad_6C;
/* 0x70 */ f32* mSwingStrength1;
/* 0x74 */ f32* mSwingStrength2;
/* 0x78 */ f32* mSwingStrength3;
bool newSpinWaveTimerIsGreater(s32 newTimer) {
return !(newTimer < mSpinWaveTimer);
}
};
/// @brief Creates a new `WaterPlant`.
/// @param pName A pointer to the null-terminated name of the object.
WaterPlant(const char* pName);
virtual void init(const JMapInfoIter& rIter);
virtual void initAfterPlacement();
virtual void movement();
virtual void draw() const;
void initPlant();
void initPlantAfterPlacement();
void drawDirect() const;
PlantData* getData(int i) {
return &mPlantDataArray[i];
}
/* 0x8C */ s32 mPlantNum;
/* 0x90 */ PlantData* mPlantDataArray;
/* 0x94 */ f32 mAreaRadius;
/* 0x98 */ bool mIsSpin;
/* 0x9C */ f32 mHalfWidth;
/* 0xA0 */ f32 mHeight;
/* 0xA4 */ s32 mType;
};
class WaterPlantDrawInit : public NameObj {
public:
/// @brief Creates a new `WaterPlantDrawInit`.
WaterPlantDrawInit();
virtual void movement();
virtual void initDraw() const;
void loadTex(int);
void updateSwingPos();
/* 0x0C */ f32 mAngleOffset;
/* 0x10 */ f32* mSwingPosTable;
/* 0x14 */ JUTTexture* mPlantATex;
/* 0x18 */ JUTTexture* mPlantBTex;
/* 0x1C */ JUTTexture* mPlantCTex;
/* 0x20 */ JUTTexture* mPlantDTex;
};