Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

111 lines
3.1 KiB
C++

#pragma once
#include "Game/MapObj/MapObjActor.hpp"
class ActorCameraInfo;
class AnmModelObj : public MapObjActor {
public:
/// @brief Creates a new `AnmModelObj`.
/// @param pName A pointer to the null-terminated name of the object.
AnmModelObj(const char* pName);
virtual void init(const JMapInfoIter&);
virtual void control() {
}
virtual void initCaseUseSwitchA(const MapObjActorInitInfo&) {
}
virtual void initCaseNoUseSwitchA(const MapObjActorInitInfo&) {
}
virtual void initCaseUseSwitchB(const MapObjActorInitInfo&) {
}
virtual void initCaseNoUseSwitchB(const MapObjActorInitInfo&) {
}
virtual bool isOnStartAnmTrigger() const = 0;
virtual bool isDone() const;
virtual bool isKilledAtMoveDone() const {
return false;
}
virtual bool isRepeat() const {
return false;
}
virtual void startInner() {
}
virtual void moveInner() {
}
virtual void stopInner() {
}
void exeWait();
void exeMove();
void exeDone();
/* 0xC4 */ TVec3f mJointPos;
};
class AnmModelSwitchMove : public AnmModelObj {
public:
/// @brief Creates a new `AnmModelSwitchMove`.
/// @param pName A pointer to the null-terminated name of the object.
AnmModelSwitchMove(const char* pName);
virtual void init(const JMapInfoIter&);
virtual bool isOnStartAnmTrigger() const;
};
class AnmModelSwitchMoveEndKill : public AnmModelSwitchMove {
public:
/// @brief Creates a new `AnmModelSwitchMoveEndKill`.
/// @param pName A pointer to the null-terminated name of the object.
AnmModelSwitchMoveEndKill(const char* pName) : AnmModelSwitchMove(pName) {
}
virtual bool isKilledAtMoveDone() const;
};
class AnmModelGroundOnMove : public AnmModelObj {
public:
/// @brief Creates a new `AnmModelGroundOnMove`.
/// @param pName A pointer to the null-terminated name of the object.
AnmModelGroundOnMove(const char* pName);
virtual void init(const JMapInfoIter&);
virtual void control();
virtual bool isOnStartAnmTrigger() const;
virtual bool isKilledAtMoveDone() const {
return true;
}
};
class AnmModelBindMove : public AnmModelObj {
public:
/// @brief Creates a new `AnmModelBindMove`.
/// @param pName A pointer to the null-terminated name of the object.
AnmModelBindMove(const char* pName);
virtual void init(const JMapInfoIter&);
virtual void control();
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
virtual bool isOnStartAnmTrigger() const;
virtual bool isKilledAtMoveDone() const {
return false;
}
virtual bool isRepeat() const {
return true;
}
};
class AnmModelSwitchMoveEventCamera : public AnmModelSwitchMove {
public:
/// @brief Creates a new `AnmModelSwitchMoveEventCamera`.
/// @param pName A pointer to the null-terminated name of the object.
AnmModelSwitchMoveEventCamera(const char* pName);
virtual void init(const JMapInfoIter&);
virtual bool isDone() const;
virtual void startInner();
virtual void stopInner();
/* 0xD0 */ ActorCameraInfo* mCameraInfo;
};