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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class ArrowSwitch : public LiveActor {
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public:
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enum SwitchType {
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SwitchType_QuarterPlus = 0,
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SwitchType_QuarterMinus = 1,
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SwitchType_HalfPlus = 2,
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SwitchType_HalfMinus = 3,
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};
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enum Direction {
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Direction_Up = 0,
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Direction_Right = 1,
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Direction_Down = 2,
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Direction_Left = 3,
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};
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/// @brief Creates a new `ArrowSwitch`.
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/// @param pName A pointer to the null-terminated name of the object.
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ArrowSwitch(const char* pName);
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virtual void init(const JMapInfoIter&);
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virtual void control();
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virtual void calcAndSetBaseMtx();
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virtual void attackSensor(HitSensor*, HitSensor*);
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virtual bool receiveMsgPush(HitSensor*, HitSensor*);
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virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
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bool requestPunch(HitSensor*, HitSensor*);
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void listenOnSwitch();
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void listenOffSwitch();
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void exeWait();
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void exeRotate();
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void exeLock();
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bool isPlusLimit() const;
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bool isMinusLimit() const;
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s32 getOneStep() const;
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/* 0x8C */ f32 mRotAngle;
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/* 0x90 */ s32 mRotYTargetIndex;
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/* 0x94 */ f32 mRotSpeed;
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/* 0x98 */ s32 mSwitchType;
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/* 0x9C */ bool mLockAfterRotate;
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/* 0x9D */ bool mIsRotPlus;
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/* 0x9E */ bool _9E;
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/* 0x9F */ bool mIsPunch;
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};
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