Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

55 lines
1.4 KiB
C++

#pragma once
#include "Game/MapObj/SimpleMapObj.hpp"
class GalaxyNamePlate;
class AstroMapObj : public MapObjActor {
public:
AstroMapObj(const char*);
virtual ~AstroMapObj() {};
virtual void init(const JMapInfoIter&);
virtual void control();
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
virtual void initCaseNoUseSwitchB(const MapObjActorInitInfo&) {};
virtual void initCaseUseSwitchB(const MapObjActorInitInfo&) {};
virtual void initCaseNoUseSwitchA(const MapObjActorInitInfo&) {};
virtual void initCaseUseSwitchA(const MapObjActorInitInfo&) {};
void exeOpen();
void exeWait();
void exeAlive();
void exeRevival();
void setStateAlive();
void setStateDead();
void selectNrvWait();
bool isPlayMachineSE() const;
void tryStartAllAnimAndEffect(const char*);
bool isEndRevival() const;
bool isAlreadyOpen(const char*, s32);
void setStateDoorOpenOrClose();
void startDemo();
const JMapInfo* _C4;
GalaxyNamePlate* _C8;
const char* _CC; // Uhh...
CollisionParts* _D0;
CollisionParts* _D4;
s32 _D8;
};
class AstroSimpleObj : public SimpleMapObjFarMax {
public:
AstroSimpleObj(const char*);
virtual ~AstroSimpleObj() {};
virtual void init(const JMapInfoIter&);
virtual void control();
const JMapInfo* _C4;
GalaxyNamePlate* _C8;
};