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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
38 lines
712 B
C++
38 lines
712 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class BallRailPoint {
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public:
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BallRailPoint();
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TVec3f _0;
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TVec3f _C;
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TVec3f _18;
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TVec3f _24;
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};
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class BallRail : public LiveActor {
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public:
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BallRail(const char*);
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virtual ~BallRail();
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virtual void init(const JMapInfoIter&);
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virtual void control();
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virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
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void initRailPoints();
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void exeWait();
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void exeSetUp();
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void exeRun();
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inline void exeNoBind();
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BallRailPoint* mRailPoints; // 0x8C
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HitSensor* _90;
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TVec3f _94;
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s32 mNumPoints; // 0xA0
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f32 mAcceleration; // 0xA4
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f32 mDeceleration; // 0xA8
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f32 _AC;
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};
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