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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

38 lines
712 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class BallRailPoint {
public:
BallRailPoint();
TVec3f _0;
TVec3f _C;
TVec3f _18;
TVec3f _24;
};
class BallRail : public LiveActor {
public:
BallRail(const char*);
virtual ~BallRail();
virtual void init(const JMapInfoIter&);
virtual void control();
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
void initRailPoints();
void exeWait();
void exeSetUp();
void exeRun();
inline void exeNoBind();
BallRailPoint* mRailPoints; // 0x8C
HitSensor* _90;
TVec3f _94;
s32 mNumPoints; // 0xA0
f32 mAcceleration; // 0xA4
f32 mDeceleration; // 0xA8
f32 _AC;
};