Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

59 lines
1.4 KiB
C++

#pragma once
#include "Game/NameObj/NameObj.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class BigBubbleMoveLimitter : public NameObj {
public:
enum LimitterType {
LimitterType_Cylinder = 0,
LimitterType_Plane = 1,
};
enum LimitterMarginType {
LimitterMarginType_Center = -1,
LimitterMarginType_Outside = 0,
LimitterMarginType_Inside = 1,
};
BigBubbleMoveLimitter(const char*, s32);
virtual void init(const JMapInfoIter&);
bool limitPosition(TVec3f*, f32) const;
bool limitVelocity(TVec3f*, const TVec3f&, f32) const;
s32 getLimitterID() const {
return mID;
}
inline f32 getLimitterOffset(f32 offset) const {
switch (mLimitMarginType) {
case LimitterMarginType_Outside:
return offset;
case LimitterMarginType_Inside:
return -offset;
default:
return 0.0f;
}
}
/* 0x0C */ s32 mID;
/* 0x10 */ TVec3f mPosition;
/* 0x1C */ TVec3f mAxis;
/* 0x28 */ TVec3f mSide;
/* 0x34 */ TVec3f mUp;
/* 0x40 */ TVec3f mFront;
/* 0x4C */ f32 mCylinderRadius;
/* 0x50 */ f32 mCylinderHeight;
/* 0x54 */ f32 mPlaneWidth;
/* 0x58 */ f32 mPlaneHeight;
/* 0x5C */ s32 mLimitMarginType;
/* 0x60 */ s32 mType;
};
namespace MR {
NameObj* createBigBubbleMoveLimitterCylinder(const char*);
NameObj* createBigBubbleMoveLimitterPlane(const char*);
}; // namespace MR