Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

48 lines
1.4 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
#include <JSystem/JGeometry/TMatrix.hpp>
class ActorCameraInfo;
class DummyDisplayModel;
class ModelObj;
class BreakableCage : public LiveActor {
public:
enum CageType { CAGE_INVALID = 0, CAGE_NORMAL = 1, CAGE_LARGE = 2, CAGE_FIX = 3, CAGE_TRASH = 4 };
BreakableCage(const char* pName);
virtual ~BreakableCage();
virtual void init(const JMapInfoIter& rIter);
virtual void appear();
virtual void kill();
virtual void calcAndSetBaseMtx();
virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
virtual bool receiveMsgEnemyAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
const ActorCameraInfo* getCamInfo() const {
return mCameraInfo;
}
void initMapToolInfo(const JMapInfoIter& rIter);
void initModel(const char* pName, const JMapInfoIter& rIter);
void initBaseMtxForCage();
bool isTypeCage() const;
bool isAppearPowerStar() const;
bool tryBreak();
void exeWait();
void exeWaitStartDemoBreak();
void exeBreak();
/* 0x8C */ TPos3f mMtx;
/* 0xBC */ ModelObj* mBreakModel;
/* 0xC0 */ CageType mCageType;
/* 0xC4 */ f32 mRotationSpeed;
/* 0xC8 */ DummyDisplayModel* mItemModel;
/* 0xCC */ bool mIgnoreGravity;
/* 0xCD */ bool mDelayDeadActivate;
/* 0xD0 */ ActorCameraInfo* mCameraInfo;
};