mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-19 01:01:45 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
36 lines
1.1 KiB
C++
36 lines
1.1 KiB
C++
#pragma once
|
|
|
|
#include "Game/MapObj/MapObjActor.hpp"
|
|
|
|
class SpinPullParticleCallBack;
|
|
|
|
class Candlestand : public MapObjActor {
|
|
public:
|
|
Candlestand(const char* pName);
|
|
|
|
virtual ~Candlestand();
|
|
virtual void init(const JMapInfoIter& rIter);
|
|
virtual void makeActorAppeared();
|
|
virtual void startClipped();
|
|
virtual void endClipped();
|
|
virtual void attackSensor(HitSensor* pSender, HitSensor* pReceiver);
|
|
virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
|
|
virtual bool receiveMsgEnemyAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
|
|
virtual bool receiveOtherMsg(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
|
|
|
|
void emitEffectFire();
|
|
void deleteEffectFire();
|
|
void emitEffectExtinguishFire();
|
|
void appearItem();
|
|
void exeWaitFire();
|
|
void exeFire();
|
|
void exeExtinguish();
|
|
void exeFlicker();
|
|
inline void exeAttack();
|
|
inline void exeBurn();
|
|
|
|
/* 0xC4 */ s32 mItem;
|
|
/* 0xC8 */ bool mHasItemAppear;
|
|
/* 0xCC */ SpinPullParticleCallBack* mSpinPtclCb;
|
|
};
|