Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

92 lines
2.5 KiB
C++

#pragma once
#include "Game/LiveActor/FlashingCtrl.hpp"
#include "Game/LiveActor/LiveActor.hpp"
#include "Game/LiveActor/PartsModel.hpp"
class NameObjArchiveListCollector;
class CoinHostInfo {
public:
CoinHostInfo() {
mHostActor = nullptr;
_4 = 0;
_8 = 0;
_C = 0;
}
const NameObj* mHostActor; // 0x0
s32 _4;
s32 _8;
u32 _C;
};
class Coin : public LiveActor {
public:
Coin(const char*);
virtual void init(const JMapInfoIter&);
virtual void initAfterPlacement();
virtual void appear();
virtual void makeActorAppeared();
virtual void makeActorDead();
virtual void calcAndSetBaseMtx();
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
void initShadow(const JMapInfoIter&);
void setShadowAndPoseModeFromJMapIter(const JMapInfoIter&);
void exeNonActive();
void exeFix();
void exeFixHide();
void exeFixTimer();
void exeMove();
void exeControled();
void exeSpinDrained();
void exeHop();
void appearFixInit();
void appearFix();
void appearControlPose();
void appearNonActive();
void appearFixTimer(s32, s32);
void appearMove(const TVec3f&, const TVec3f&, s32, s32);
void appearHop(const TVec3f&, const TVec3f&);
bool requestActive();
bool requestActiveWithGravity();
bool requestDeactive();
bool requestStartControl();
bool requestEndControl();
bool requestSpinDrain();
bool requestShow();
bool requestHide();
void noticeGetCoin();
void setLife(s32);
void setHostInfo(CoinHostInfo*);
void setCalcShadowMode();
void setCannotTime(s32);
void calcRebouond();
void attenuateVelocity();
static bool isNeedBubble(const JMapInfoIter&);
static void makeArchiveList(NameObjArchiveListCollector*, const JMapInfoIter&);
CoinHostInfo* mHostInfo; // 0x8C
FlashingCtrl* mFlashCtrl; // 0x90
PartsModel* mAirBubble; // 0x94
TVec3f mDropPosition; // 0x98
TVec3f mClippingRange; // 0xA4
int _B0;
s32 mCannotTime; // 0xB4
bool mIsInWater; // 0xB8
bool _B9; // obj_arg3
bool _BA; // obj_arg4
bool _BB;
bool mIsPurpleCoin; // 0xBC
bool mIsNeedBubble; // 0xBD
};
namespace MR {
NameObj* createDirectSetCoin(const char*);
NameObj* createCoin(const NameObj*, const char*);
NameObj* createDirectSetPurpleCoin(const char*);
NameObj* createPurpleCoin(const NameObj*, const char*);
}; // namespace MR