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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
41 lines
1.5 KiB
C++
41 lines
1.5 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActorGroup.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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class NameObj;
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class Coin;
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class CoinHostInfo;
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class CoinHolder : public DeriveActorGroup< Coin > {
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public:
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CoinHolder(const char* pName);
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virtual ~CoinHolder() {
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}
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virtual void init(const JMapInfoIter& rIter);
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bool hopCoin(const NameObj* pObj, const TVec3f& rPosition, const TVec3f& rVelocity);
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bool appearCoinFix(const NameObj* pObj, const TVec3f& rPosition, s32 count);
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bool appearCoinPop(const NameObj* pObj, const TVec3f& rPosition, s32 count);
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bool appearCoinPopToDirection(const NameObj* pObj, const TVec3f& rPosition, const TVec3f& rVelocity, s32 count);
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bool appearCoinToVelocity(const NameObj* pObj, const TVec3f& rPosition, const TVec3f& rVelocity, s32 count);
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bool appearCoinCircle(const NameObj* pObj, const TVec3f& rPosition, s32 count);
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CoinHostInfo* declare(const NameObj* pObj, s32 count);
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s32 getDeclareRemnantCoinCount(const NameObj* pObj) const;
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CoinHostInfo* findHostInfo(const NameObj* pObj) const;
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bool appearCoin(const NameObj* pObj, const TVec3f& rPosition, const TVec3f& rVelocity, s32 count, s32 life, s32 cannotTime, f32 randomize);
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/* 0x18 */ CoinHostInfo* mHostInfoArr;
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/* 0x1C */ s32 mHostInfoCount;
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};
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namespace MR {
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void createCoinHolder();
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void createCoinRotater();
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void addToCoinHolder(const NameObj* pObj, Coin* pCoin);
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CoinHolder* getCoinHolder();
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}; // namespace MR
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