Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

31 lines
855 B
C++

#pragma once
#include "Game/MapObj/MapObjActor.hpp"
#include "Game/MapObj/MapObjActorInitInfo.hpp"
#include <JSystem/JGeometry/TMatrix.hpp>
class DesertMovingLand : public MapObjActor {
public:
DesertMovingLand(const char* pName);
virtual ~DesertMovingLand();
virtual void init(const JMapInfoIter& rIter);
virtual void control();
virtual void connectToScene(const MapObjActorInitInfo& rIter);
virtual void initCaseUseSwitchA(const MapObjActorInitInfo&);
virtual void initCaseUseSwitchB(const MapObjActorInitInfo&);
virtual void initCaseNoUseSwitchB(const MapObjActorInitInfo&);
void startDemo();
void updateDemoPlayerPos();
void exeWait();
void exeMoveDown();
void exeMoveUp();
void exeMoveSign();
void exeStop();
TVec3f _C4;
TVec3f _D0;
s32 _DC;
s32 _E0;
TMtx34f _E4;
};