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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
51 lines
1.2 KiB
C++
51 lines
1.2 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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#include "Game/Util/Array.hpp"
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#include <JSystem/JGeometry/TMatrix.hpp>
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class MapPartsRailMover;
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class PartsModel;
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class ElectricBall : public LiveActor {
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public:
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class Ball {
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public:
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Ball();
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void init(LiveActor*);
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void updatePosition(const TPos3f&);
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void activate();
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/* 0x00 */ PartsModel* mHost;
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/* 0x04 */ TVec3f mPosition;
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/* 0x10 */ bool mIsActive;
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};
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ElectricBall(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void initAfterPlacement();
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virtual MtxPtr getBaseMtx() const {
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return (MtxPtr)mBaseMtx.mMtx;
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};
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virtual void control();
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virtual void attackSensor(HitSensor*, HitSensor*);
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virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
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void initBalls(const JMapInfoIter&);
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Ball* getNearestBall();
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void startMove();
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void exeWait() {};
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void exeMove() {};
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void exeAttack();
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/* 0x8C */ TPos3f mBaseMtx;
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/* 0xBC */ MR::AssignableArray< Ball > mBalls;
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/* 0xC4 */ TVec3f mClosestBallPos;
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/* 0xD0 */ f32 mRadius; // Obj_arg1
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/* 0xD4 */ f32 mAngularSpeed; // Obj_arg2
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/* 0xD8 */ MapPartsRailMover* mRailMover;
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};
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