Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

39 lines
845 B
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class KeySwitch;
class LiveActorGroup;
typedef LiveActor* (*CreationFunc)(const char*);
struct ExterminationEntry {
const char* mChildName;
CreationFunc mCreationFunc;
};
class ExterminationChecker : public LiveActor {
public:
ExterminationChecker(const char*);
virtual ~ExterminationChecker();
virtual void init(const JMapInfoIter&);
virtual void control();
void exeWatching();
void exeTryStartDemoAppear();
void exeAppearStar();
void exeAppearKeySwitch();
LiveActorGroup* mGroup; // 0x8C
KeySwitch* mKeySwitch; // 0x90
TVec3f mKeySwitchPos; // 0x94
u8 _A0;
u8 _A1;
};
namespace MR {
NameObj* createExterminationPowerStar(const char*);
NameObj* createExterminationKeySwitch(const char*);
}; // namespace MR