Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

43 lines
1012 B
C++

#pragma once
#include "Game/LiveActor/ModelObj.hpp"
class FireBarBall : public ModelObj {
public:
FireBarBall(LiveActor*);
virtual ~FireBarBall();
virtual void init(const JMapInfoIter&);
virtual void initAfterPlacement();
virtual void startClipped();
virtual void endClipped();
virtual void control();
void controlEmitEffect();
LiveActor* mFireBarParent; // 0x90
};
class FireBar : public LiveActor {
public:
FireBar(const char*);
virtual ~FireBar();
virtual void init(const JMapInfoIter&);
virtual void makeActorAppeared();
virtual void makeActorDead();
virtual void updateHitSensor(HitSensor*);
virtual void attackSensor(HitSensor*, HitSensor*);
void exeWait();
void initFireBarBall(const JMapInfoIter&);
void fixFireBarBall();
FireBarBall** mFireBalls; // 0x8C
s32 mFireBallCount; // 0x90
TVec3f _94;
f32 mFireBarSpeed; // 0xA0
s32 mStickCount; // 0xA4
f32 mStickDistance; // 0xA8
};