Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

56 lines
1.7 KiB
C++

#pragma once
#include "Game/MapObj/MapParts.hpp"
#include "Game/Util/Array.hpp"
class ActorCameraInfo;
class MapPartsAppearController;
class MapPartsFunction;
class MapPartsRailGuideDrawer;
class MapPartsRailMover;
class MapPartsRailPosture;
class MapPartsRailRotator;
class MapPartsRotator;
class GeneralMapParts : public MapParts {
public:
GeneralMapParts(const char* pName);
virtual ~GeneralMapParts() {
}
virtual void init(const JMapInfoIter& rIter);
virtual void initAfterPlacement();
virtual void appear();
virtual void kill();
virtual void control();
virtual void calcAndSetBaseMtx();
virtual bool receiveOtherMsg(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
void initMapPartsFunction(const JMapInfoIter& rIter);
void initSensorType(const JMapInfoIter& rIter);
void initGravity(const JMapInfoIter& rIter);
void receiveMsgSwitchBOn();
void receiveMsgSwitchBOff();
void broadcastMsgToAllFunctions(u32 msg);
bool isFixed() const;
void startMove();
void exeWait();
void exeWaitForPlayerOn();
void exeMoveStart();
/* 0x98 */ ActorCameraInfo* mCameraInfo;
/* 0x9C */ s32 mMoveConditionType;
/* 0xA0 */ s32 mSignMotionType;
/* 0xA4 */ s32 mShadowType;
/* 0xA8 */ MR::Vector< MR::FixedArray< MapPartsFunction*, 8 > > mFunctionArray;
/* 0xCC */ MapPartsAppearController* mAppearController;
/* 0xD0 */ MapPartsRailRotator* mRailRotator;
/* 0xD4 */ MapPartsRailMover* mRailMover;
/* 0xD8 */ MapPartsRotator* mRotator;
/* 0xDC */ MapPartsRailGuideDrawer* mGuideDrawer;
/* 0xE0 */ MapPartsRailPosture* mRailPosture;
/* 0xE4 */ u8 mIsCameraEnded;
/* 0xE5 */ u8 mIsPaused;
};