Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

78 lines
2.0 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
#define JETTURTLETYPE_RED 1
#define JETTURTLETYPE_GOLD 2
class JetTurtle : public LiveActor {
public:
JetTurtle(const char*);
virtual ~JetTurtle();
virtual void init(const JMapInfoIter&);
virtual void initAfterPlacement();
virtual void appear();
virtual void control();
virtual void attackSensor(HitSensor*, HitSensor*);
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveMsgThrow(HitSensor*, HitSensor*);
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
virtual void resetPosition();
virtual void reset(u32);
void exeWait();
void endWait();
void exeWait2();
void endWait2();
void exeThrowWait();
virtual void exeThrowing();
void exeTakenReserve();
void exeTakenStart();
void exeRestart();
void exeDrop();
void init2(const JMapInfoIter&, s32);
void becomeSlowType();
void becomeFastType();
void appearAndTryTaken();
void resetPositionAndVanish();
void boundDrop();
void bound();
bool isWait() const;
bool isRestart() const;
inline bool isNerveWait();
/* 0x8C */ f32 _8C;
/* 0x90 */ u16 mShellType; // (0 = green, 1 = red, 2 = gold)
/* 0x92 */ u16 _92;
/* 0x94 */ HitSensor* _94;
/* 0x98 */ HitSensor* _98;
/* 0x9C */ TVec3f _9C;
/* 0xA8 */ TVec3f _A8;
/* 0xB4 */ TVec3f _B4;
/* 0xC0 */ TVec3f _C0;
/* 0xCC */ TVec3f _CC;
/* 0xD8 */ u16 _D8;
/* 0xDA */ u16 _DA;
/* 0xDC */ u32 _DC;
/* 0xE0 */ u8 _E0;
/* 0xE1 */ u8 _E1;
/* 0xE2 */ u8 _E2;
/* 0xE3 */ u8 _E3;
};
class GoldenTurtle : public JetTurtle {
public:
GoldenTurtle(const char* pName) : JetTurtle(pName) {
}
virtual ~GoldenTurtle();
virtual void init(const JMapInfoIter&);
virtual void resetPosition();
virtual void reset(u32);
virtual void exeThrowing();
};