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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
701 B
C++
30 lines
701 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class LavaGeyser : public LiveActor {
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public:
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LavaGeyser(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void startClipped();
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virtual void updateHitSensor(HitSensor*);
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virtual void attackSensor(HitSensor*, HitSensor*);
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void exeWait();
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void exeWaitSwitch();
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void exeSign();
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void exeShootUp();
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void exeShootKeep();
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void exeShootDown();
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/* 0x8C */ s32 mArg0;
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/* 0x90 */ s32 mArg1;
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/* 0x94 */ TVec3f _94;
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/* 0xA0 */ TVec3f _A0;
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/* 0xAC */ f32 _AC;
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/* 0xB0 */ f32 _B0; // one of these may be a different data type
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/* 0xB4 */ f32 _B4;
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/* 0xB8 */ f32 _B8;
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};
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