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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
54 lines
1.4 KiB
C++
54 lines
1.4 KiB
C++
#pragma once
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#include "Game/MapObj/MapPartsRotator.hpp"
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class LavaHomeSeesawRotator : public MapPartsRotatorBase {
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public:
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LavaHomeSeesawRotator(LiveActor*, const char*, f32);
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virtual ~LavaHomeSeesawRotator();
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virtual void init(const JMapInfoIter&);
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virtual bool isWorking() const {
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return true;
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}
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virtual void start();
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virtual void end();
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virtual bool receiveMsg(u32);
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virtual const TMtx34f& getRotateMtx() const {
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return mRotateMtx;
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}
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void exeWait();
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void exeMoveStart();
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void exeMove();
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void exeStay();
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void exeHipDrop();
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void updateRotateMtx();
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void updateVelocity();
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void updateRestoreForce();
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void clampAngularSpeed();
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f32 getDistanceFromRotAxis() const;
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void addForceHipDrop();
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bool isAngleLimited() const;
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bool isGoingToReachTargetAngle() const;
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void calcRotatedAngle(f32*, const TPos3f&) const;
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bool tryHipDrop();
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bool tryStay();
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bool tryRebound();
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void soundMoveSE();
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/* 0x18 */ f32 mAngularSpeedMax;
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/* 0x1C */ f32 mInertia;
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/* 0x20 */ f32 mRotateAngle;
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/* 0x24 */ f32 mRestoreForce;
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/* 0x28 */ TPos3f mRotateMtx;
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/* 0x58 */ TQuat4f mRotateQuat;
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/* 0x68 */ bool mIsHipDropped;
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/* 0x6C */ TVec3f mRotateAxis;
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/* 0x78 */ f32 mAngularVelocity;
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/* 0x7C */ TVec3f mInitialUp;
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/* 0x88 */ const char* mMoveSound;
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/* 0x8C */ f32 mMoveSoundSpeed;
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};
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