Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

100 lines
4.0 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class LodCtrl;
class MapObjActorInitInfo;
class MapPartsRailMover;
class MapPartsRotatorBase;
class MapPartsRailRotator;
class MapPartsRailGuideDrawer;
class MapPartsRailPosture;
class ModelObj;
class MapPartsFunction;
class ProjmapEffectMtxSetter;
class MapObjActor : public LiveActor {
public:
MapObjActor(const char* pName);
MapObjActor(const char* pName, const char* pObjName);
virtual void init(const JMapInfoIter& rIter);
virtual void initAfterPlacement();
virtual void appear();
virtual void kill();
virtual void startClipped();
virtual void endClipped();
virtual void control();
virtual void calcAndSetBaseMtx();
virtual void connectToScene(const MapObjActorInitInfo& rInfo);
virtual void initCaseUseSwitchA(const MapObjActorInitInfo& rInfo);
virtual void initCaseNoUseSwitchA(const MapObjActorInitInfo& rInfo);
virtual void initCaseUseSwitchB(const MapObjActorInitInfo& rInfo);
virtual void initCaseNoUseSwitchB(const MapObjActorInitInfo& rInfo);
virtual void makeSubModels(const JMapInfoIter& rIter, const MapObjActorInitInfo& rInfo) {
}
void initialize(const JMapInfoIter& rIter, const MapObjActorInitInfo& rInfo);
bool isObjectName(const char* pName) const;
bool tryCreateBreakModel(const MapObjActorInitInfo& rInfo);
bool tryEmitWaitEffect();
bool tryDeleteWaitEffect();
void startMapPartsFunctions();
void endMapPartsFunctions();
void pauseMapPartsFunctions();
void setStateWait();
void updateProjmapMtx();
void exeWait();
void exeMove();
void exeDone();
/* 0x8C */ const char* mObjectName;
/* 0x90 */ LodCtrl* mPlanetLodCtrl;
/* 0x94 */ ModelObj* mBloomModel;
/* 0x98 */ ModelObj* mModelObj;
/* 0x9C */ ProjmapEffectMtxSetter* mMatrixSetter;
/* 0xA0 */ MapPartsRailMover* mRailMover;
/* 0xA4 */ MapPartsRotatorBase* mRotator;
/* 0xA8 */ MapPartsRailRotator* mRailRotator;
/* 0xAC */ MapPartsRailPosture* mRailPosture;
/* 0xB0 */ MapPartsRailGuideDrawer* mRailGuideDrawer;
/* 0xB4 */ u8 _B4;
/* 0xB5 */ u8 _B5;
/* 0xB6 */ u8 _B6;
/* 0xB8 */ Nerve* mWaitNrv;
/* 0xBC */ Nerve* mMoveNrv;
/* 0xC0 */ Nerve* mDoneNrv;
};
class MapObjActorUtil {
public:
static void startAllMapPartsFunctions(const MapObjActor* pActor);
static void endAllMapPartsFunctions(const MapObjActor* pActor);
static void pauseAllMapPartsFunctions(const MapObjActor* pActor);
static void resumeAllMapPartsFunctions(const MapObjActor* pActor);
static bool isRotatorMoving(const MapObjActor* pActor);
static bool isRailMoverWorking(const MapObjActor* pActor);
static bool isRailMoverReachedEnd(const MapObjActor* pActor);
static f32 getSeesaw1AxisAngularSpeed(const MapObjActor* pActor);
static void forceRotateSeesaw1Axis(const MapObjActor* pActor, f32);
static void startRotator(const MapObjActor* pActor);
static void startRailMover(const MapObjActor* pActor);
static void endRotator(const MapObjActor* pActor);
static void pauseRotator(const MapObjActor* pActor);
static void resetRailMoverToInitPos(const MapObjActor* pActor);
static void startBreak(MapObjActor* pActor);
static bool tryStartBreak(MapObjActor* pActor);
static bool isBreakStopped(const MapObjActor* pActor);
static void killBloomModel(MapObjActor* pActor);
static void appearBloomModel(MapObjActor* pActor);
static void setupInitInfoTypical(MapObjActorInitInfo* pInfo, const char* pName);
static void setupInitInfoColorChangeArg0(MapObjActorInitInfo* pInfo, const JMapInfoIter& rIter);
static void setupInitInfoTextureChangeArg1(MapObjActorInitInfo* pInfo, const JMapInfoIter& rIter);
static void setupInitInfoShadowLengthArg2(MapObjActorInitInfo* pInfo, const JMapInfoIter& rIter);
static void setupInitInfoSeesaw(MapObjActorInitInfo* pInfo, const JMapInfoIter& rIter, const char* pName, f32);
static void setupInitInfoSimpleMapObj(MapObjActorInitInfo* pInfo);
static void setupInitInfoPlanet(MapObjActorInitInfo* pInfo);
};