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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
45 lines
1.1 KiB
C++
45 lines
1.1 KiB
C++
#pragma once
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#include "Game/MapObj/MapPartsRotator.hpp"
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class MapPartsSeesaw2AxisRotator : public MapPartsRotatorBase {
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public:
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MapPartsSeesaw2AxisRotator(LiveActor*, const char*, f32);
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virtual ~MapPartsSeesaw2AxisRotator();
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virtual void init(const JMapInfoIter&) override;
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virtual bool isWorking() const override;
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virtual void start() override;
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virtual void end() override;
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virtual bool receiveMsg(u32) override;
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virtual const TMtx34f& getRotateMtx() const override {
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return mRotateMtx;
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}
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virtual bool isMoving() const override {
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return isWorking();
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}
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void exeWait() {
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}
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void exeMove();
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void exeStay();
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void exeHipDrop();
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void rotate();
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void restoreMove();
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f32 getInertiaConst() const;
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/* 0x18 */ f32 mRotateAngle;
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/* 0x1C */ f32 mInertiaConst;
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/* 0x20 */ f32 mRestoreForce;
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/* 0x24 */ TPos3f mBaseMtx;
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/* 0x54 */ TPos3f mBaseMtxInv;
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/* 0x84 */ TPos3f mRotateMtx;
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/* 0xB4 */ TVec3f mUp;
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/* 0xC0 */ bool mHipDrop;
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/* 0xC4 */ f32 mRotateSpeed;
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/* 0xC8 */ const char* mMoveSound;
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/* 0xCC */ f32 mMoveSoundSpeed;
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};
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