Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

63 lines
1.8 KiB
C++

#pragma once
#include "Game/LiveActor/LiveActor.hpp"
class MarblePlanetElectron;
class MarblePlanetElectronShadow;
class ModelObj;
class MarblePlanet : public LiveActor {
public:
MarblePlanet(const char*);
virtual ~MarblePlanet();
virtual void init(const JMapInfoIter&);
virtual void kill();
virtual void startClipped();
virtual void endClipped();
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
void exeWait();
void exeScaleUpCore();
void exeBreakCore();
void initCoreAndElectron();
ModelObj* mCorePlanetModel; // 0x8C
MarblePlanetElectron** mPlanetElectrons; // 0x90
CollisionParts* mWatermelonCollision; // 0x94
s32 mNumElectrons; // 0x98
s32 mRemainingElectrons; // 0x9C
};
class MarblePlanetElectron : public LiveActor {
public:
MarblePlanetElectron(LiveActor*, const TVec3f&, const TVec3f&, const char*);
virtual ~MarblePlanetElectron();
virtual void init(const JMapInfoIter&);
virtual void control();
virtual void attackSensor(HitSensor*, HitSensor*);
virtual bool receiveMsgPush(HitSensor*, HitSensor*);
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
void exeMove();
void exeAttack();
void crashElectron(HitSensor*);
MarblePlanet* mParentPlanet; // 0x8C
MarblePlanetElectronShadow* mElectronShadow; // 0x90
TVec3f _94;
};
class MarblePlanetElectronShadow : public LiveActor {
public:
MarblePlanetElectronShadow(LiveActor*, const TVec3f&, const char*);
virtual ~MarblePlanetElectronShadow();
virtual void init(const JMapInfoIter&);
virtual void calcAndSetBaseMtx();
MarblePlanetElectron* mParentElectron; // 0x8C
const TVec3f* _90;
};