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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
36 lines
902 B
C++
36 lines
902 B
C++
#pragma once
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#include "Game/MapObj/PowerStar.hpp"
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struct PowerStarRequestInfo {
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PowerStar* mStar; // 0x0
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int mStarNum; // 0x4
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bool mIsAppear; // 0x8
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};
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class PowerStarHolder : public NameObj {
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public:
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PowerStarHolder(const char*);
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virtual ~PowerStarHolder();
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virtual void init(const JMapInfoIter&);
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void registerPowerStar(PowerStar*, int);
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void requestAppearPowerStar(int, const TVec3f*, bool);
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void appearPowerStarWithoutDemo(int);
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PowerStar* getAppearedPowerStar(int) const;
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PowerStarRequestInfo* findPowerStarRequestInfo(int) const;
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PowerStarRequestInfo* mInfos[0x10]; // 0xC
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s32 mNumInfos; // 0x4C
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};
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namespace MR {
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void registerPowerStar(PowerStar*, int);
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}; // namespace MR
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class PowerStarFunction {
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public:
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static bool isEndPowerStarAppearDemo(int);
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static PowerStar* findPowerStar(int);
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}; |