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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
35 lines
940 B
C++
35 lines
940 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class PunchBox : public LiveActor {
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public:
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PunchBox(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void initAfterPlacement();
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virtual void kill();
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virtual void control();
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virtual void calcAndSetBaseMtx();
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virtual void attackSensor(HitSensor*, HitSensor*);
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virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
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virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
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virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
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void doHit(HitSensor*, HitSensor*);
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void exeWait();
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void exeHit();
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/* 0x8C */ u16 _8C;
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/* 0x8E */ u16 _8E; // Unused?
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/* 0x90 */ u16 _90;
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/* 0x92 */ u16 _92;
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/* 0x94 */ u16 _94;
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/* 0x96 */ bool _96;
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/* 0x97 */ bool _97;
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/* 0x98 */ bool _98;
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/* 0x99 */ bool mHasShadow; // Obj_arg1
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/* 0x9C */ s32 mCoinCount; // Obj_arg0
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};
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