Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

86 lines
2.2 KiB
C++

#pragma once
#include "Game/LiveActor/ModelObj.hpp"
class ActorCameraInfo;
class NameObjArchiveListCollector;
class SunakazeKunTrap : public ModelObj {
public:
SunakazeKunTrap(LiveActor*, const TVec3f&);
virtual void init(const JMapInfoIter& rIter);
virtual void attackSensor(HitSensor*, HitSensor*);
void exeTrap();
private:
/* 0x90 */ LiveActor* mHost;
/* 0x94 */ TVec3f _94;
};
class Sandstorm : public LiveActor {
public:
enum Type {
/* 0x00 */ Type_TwisterSan,
/* 0x01 */ Type_SunakazeKun,
/* 0x02 */ Type_TwisterSanSlim,
};
/// @brief Creates a new `Sandstorm`.
/// @param pName A pointer to the null-terminated name of the object.
Sandstorm(const char* pName);
virtual void init(const JMapInfoIter& rIter);
virtual void startClipped();
virtual void endClipped();
virtual void control();
virtual void calcAndSetBaseMtx();
virtual void updateHitSensor(HitSensor*);
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
static void makeArchiveList(NameObjArchiveListCollector*, const JMapInfoIter&);
void initSandstormParam();
void initTrapModel();
void updateBindActorMtx();
void endBind();
void updateSpiral();
bool tryStartBind(HitSensor*);
bool tryTornadoJumpPlayer();
bool tryNonActive();
bool isSunakazeKun() const;
void exeNonActive();
void exeWait();
void exeStorm();
void exeStormAdjust();
void exeStormFix();
void exeStormEnd();
private:
/* 0x8C */ ActorCameraInfo* _8C;
/* 0x90 */ LiveActor* mBindActor;
/* 0x94 */ TVec3f _94;
/* 0xA0 */ TVec3f _A0;
/* 0xAC */ s32 mType;
/* 0xB0 */ f32 mSpiralRot;
/* 0xB4 */ f32 mSpiralRadius;
/* 0xB8 */ f32 _B8;
/* 0xBC */ f32 _BC;
/* 0xC0 */ f32 _C0;
/* 0xC4 */ f32 _C4;
/* 0xC8 */ s32 _C8;
/* 0xCC */ f32 _CC;
/* 0xD0 */ f32 mSensorHeight;
/* 0xD4 */ f32 mSizeUpRate;
/* 0xD8 */ f32 mSensorMin;
/* 0xDC */ s32 mStepStorm;
/* 0xE0 */ s32 mStepAdjust;
/* 0xE4 */ s32 mStepFix;
/* 0xE8 */ s32 mStepEnd;
/* 0xEC */ f32 mBindHeight;
/* 0xF0 */ SunakazeKunTrap** mTrapModel;
};