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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
49 lines
1.4 KiB
C++
49 lines
1.4 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class JUTTexture;
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class SnowFloorTile : public LiveActor {
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public:
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SnowFloorTile(const char*);
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virtual ~SnowFloorTile();
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virtual void init(const JMapInfoIter&) override;
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virtual void draw() const override;
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virtual void control() override;
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virtual void attackSensor(HitSensor*, HitSensor*) override;
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void initLocalPoint(const JMapInfoIter&);
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bool calcLocalPoint(const TVec3f&, TVec3f*, f32);
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void createReduceMap(u16);
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void digPlayerWalk(const TVec3f&);
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void digDpd(const TVec3f&);
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bool doErase(const TVec3f&, f32, f32);
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f32 doMove(TVec2f, TVec2f, f32, f32);
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void doErase(TVec2f, f32, f32);
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void createTexture();
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void drawLayer(s32) const;
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/* 0x8C */ u8 _8C[12];
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/* 0x98 */ TVec3f mRight;
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/* 0xA4 */ TVec3f mUp;
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/* 0xB0 */ TVec3f mForward;
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/* 0xBC */ f32 mCellSize;
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/* 0xC0 */ s32 mTextureShift;
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/* 0xC4 */ s32 mTextureSize;
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/* 0xC8 */ TVec2f mLastPlayerPoint;
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/* 0xD0 */ u8 _D0[8];
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/* 0xD8 */ u16 mDirtyFrames;
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/* 0xDC */ u8* mImage;
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/* 0xE0 */ JUTTexture* mTexture;
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/* 0xE4 */ f32* mSnowDepth;
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/* 0xE8 */ f32* mReduceMap;
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/* 0xEC */ u16 mReduceMapSize;
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/* 0xF0 */ TVec2f mLastDpdPoint;
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/* 0xF8 */ u16 _F8;
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/* 0xFC */ f32 _FC;
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/* 0x100 */ JUTTexture* mTextures[2];
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/* 0x108 */ u8 mTextureIndex;
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};
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