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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
33 lines
960 B
C++
33 lines
960 B
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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class ActorCameraInfo;
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class CameraTargetMtx;
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class JMapInfoIter;
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class LiveActor;
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class MultiEventCamera;
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class SpinDriverCamera {
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public:
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/// @brief Creates a new `SpinDriverCamera`.
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SpinDriverCamera();
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void startAppearCamera(LiveActor*, const TVec3f&, const TVec3f&, const TVec3f&);
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void endAppearCamera(LiveActor*);
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s32 getAppearCameraFrames() const;
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void start(const TVec3f&, const TVec3f&, const TVec3f&);
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void update(const TVec3f&, const TVec3f&);
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void cancel();
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void end();
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void updateTargetMatrix(const TVec3f&, const TVec3f&);
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bool isUseAppearCamera(LiveActor*) const;
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void init(const JMapInfoIter&, LiveActor*);
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void initAppearCamera(const JMapInfoIter&, LiveActor*);
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/* 0x00 */ MultiEventCamera* mCamera;
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/* 0x04 */ CameraTargetMtx* mTargetMtx;
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/* 0x08 */ ActorCameraInfo* mCameraInfo;
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/* 0x0C */ s32 mAppearCameraFrame;
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};
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