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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
42 lines
978 B
C++
42 lines
978 B
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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#include <JSystem/JGeometry/TMatrix.hpp>
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class SpringWaterFloaterSpot : public LiveActor {
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public:
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SpringWaterFloaterSpot(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void control();
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virtual void calcAndSetBaseMtx();
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void exeWait();
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void exeFloatSignal();
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void exeFloatUp();
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void exeFloatEnd();
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void startFloat();
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bool boundFloater();
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void floatFloater();
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bool isModelLongSide();
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bool isNeedsForBound();
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/* 0x8C */ f32 _8C;
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/* 0x90 */ f32 _90;
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/* 0x94 */ u32 _94;
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/* 0x98 */ u32 _98;
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/* 0x9C */ u32 _9C;
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/* 0xA0 */ f32 mHeight;
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/* 0xA4 */ f32 _A4;
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/* 0xA8 */ s32 mBoundStep;
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/* 0xAC */ TVec3f _AC;
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/* 0xB8 */ TVec3f mInitialRotation;
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/* 0xC4 */ f32 mBoundSize;
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/* 0xC8 */ bool _C8;
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/* 0xC9 */ bool mNeedsBound;
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/* 0xCA */ bool _CA;
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/* 0xCC */ TPos3f _CC;
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/* 0xFC */ s32 mFloatTimer;
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};
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