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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#pragma once
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#include "Game/MapObj/MapObjActor.hpp"
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#include "Game/Util/Color.hpp"
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class VolumeModelDrawer;
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class LightCylinder : public MapObjActor {
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public:
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LightCylinder(const char*, MtxPtr, const Color8&);
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virtual void init(const JMapInfoIter&);
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virtual void draw() const;
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virtual void calcAndSetBaseMtx();
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virtual void connectToScene(const MapObjActorInitInfo&);
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virtual void initCaseUseSwitchA(const MapObjActorInitInfo&) {
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}
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virtual void initCaseNoUseSwitchA(const MapObjActorInitInfo&) {
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}
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void initLightCylinderByOwner(const JMapInfoIter&);
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void initLightVolume(const char*);
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/* 0xC4 */ MtxPtr mHostMtx;
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/* 0xC8 */ VolumeModelDrawer* mLightVolume;
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/* 0xCC */ Color8 mColor;
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};
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class SwingLight : public MapObjActor {
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public:
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SwingLight(const char*);
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virtual void init(const JMapInfoIter&);
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virtual void initCaseUseSwitchA(const MapObjActorInitInfo&);
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virtual void initCaseNoUseSwitchA(const MapObjActorInitInfo&);
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virtual void makeSubModels(const JMapInfoIter&, const MapObjActorInitInfo&);
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void appearLight();
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/* 0xC4 */ LightCylinder* mLightCylinder;
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};
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