mirror of
https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
synced 2026-10-23 14:01:49 +02:00
The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
44 lines
1.3 KiB
C++
44 lines
1.3 KiB
C++
#pragma once
|
|
|
|
#include "Game/LiveActor/LiveActor.hpp"
|
|
#include <JSystem/JGeometry/TMatrix.hpp>
|
|
|
|
class CollisionParts;
|
|
|
|
class TreasureBoxCracked : public LiveActor {
|
|
public:
|
|
TreasureBoxCracked(const char*);
|
|
|
|
virtual ~TreasureBoxCracked();
|
|
virtual void init(const JMapInfoIter&);
|
|
virtual void control();
|
|
virtual void attackSensor(HitSensor*, HitSensor*);
|
|
virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
|
|
virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
|
|
|
|
void exeWait();
|
|
void exeOpen();
|
|
void exeItemBound();
|
|
void exeOpenWait();
|
|
void exeAlwaysOpen();
|
|
void initItem(const JMapInfoIter&);
|
|
void initItemTrans();
|
|
LiveActor* initYellowChip(const JMapInfoIter&);
|
|
LiveActor* initBlueChip(const JMapInfoIter&);
|
|
LiveActor* initKinokoOneUp(const JMapInfoIter&);
|
|
bool checkItemPos();
|
|
bool isHalfOpen() const;
|
|
|
|
/* 0x8C */ CollisionParts* mBoxCollider;
|
|
/* 0x90 */ TPos3f mTopMtx;
|
|
/* 0xC0 */ s32 mBoxType;
|
|
/* 0xC4 */ s32 mOpenCondition;
|
|
/* 0xC8 */ LiveActor* mItem;
|
|
/* 0xCC */ s32 mItemType;
|
|
/* 0xD0 */ TVec3f mItemVelocity;
|
|
/* 0xDC */ TVec3f mItemTargetPos;
|
|
/* 0xE8 */ bool mIsItemMoving;
|
|
/* 0xEC */ s32 mWaitForSwitchOn;
|
|
/* 0xF0 */ s32 mPowerStarId;
|
|
};
|