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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
#pragma once
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#include "Game/LiveActor/LiveActor.hpp"
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class BenefitItemOneUp;
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class ModelObj;
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class WoodBox : public LiveActor {
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public:
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WoodBox(const char*);
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virtual ~WoodBox();
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virtual void init(const JMapInfoIter&);
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virtual void calcViewAndEntry();
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virtual void kill();
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virtual void control();
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virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
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virtual bool receiveMsgEnemyAttack(u32, HitSensor*, HitSensor*);
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virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
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void exeWait();
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void exeHit();
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void exeKilled();
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void doHit(HitSensor*, HitSensor*);
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u16 mFloorTouchTimer; // 0x8C
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u16 _8E; // 0x8E
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u16 _90; // 0x90
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u16 mHitPoint; // 0x92
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bool mHasPowerStar; // 0x94
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bool mIsNoRespawn; // 0x95
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bool mPlaySolveSE; // 0x96
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bool _97; // 0x97
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Mtx mBaseMtx; // 0x98
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s32 mCoinCount; // 0xC8
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s32 mStarBitCount; // 0xCC
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ModelObj* mBreakModel; // 0xD0
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ModelObj* mStarDemoModel; // 0xD4
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BenefitItemOneUp* mOneUp; // 0xD8
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};
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