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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
28 lines
703 B
C++
28 lines
703 B
C++
#pragma once
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#include <revolution.h>
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class CometEventExecutorTimeLimit;
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class GalaxyCometScreenFilter;
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class GalaxyTimeLimitInfo;
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class CometEventKeeper {
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public:
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/// @brief Creates a new `CometEventKeeper`.
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CometEventKeeper();
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void init();
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bool isStartEvent(const char*) const;
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bool isStartTimeLimitEvent() const;
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void startCometEventIfExist();
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void endCometEvent();
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static u32 getTimeLimitFromTable(const GalaxyTimeLimitInfo*, int);
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void initCometStatus();
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private:
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/* 0x0 */ CometEventExecutorTimeLimit* mExecutorTimeLimit;
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/* 0x4 */ GalaxyCometScreenFilter* mScreenFilter;
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/* 0x8 */ const char* mCometName;
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/* 0xC */ s32 mCometStateIndex;
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};
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