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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
48 lines
1.5 KiB
C++
48 lines
1.5 KiB
C++
#pragma once
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#include "Game/NameObj/NameObj.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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class CometEventKeeper;
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class PowerStarEventKeeper;
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class PowerStarHolder;
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class StageStateKeeper;
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class TimeAttackEventKeeper;
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class EventDirector : public NameObj {
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public:
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/// @brief Creates a new `EventDirector`.
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EventDirector();
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virtual void init(const JMapInfoIter& rIter);
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/* 0x0C */ PowerStarEventKeeper* mPowerStarEventKeeper;
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/* 0x10 */ StageStateKeeper* mStageStateKeeper;
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/* 0x14 */ PowerStarHolder* mPowerStarHolder;
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/* 0x18 */ CometEventKeeper* mCometEventKeeper;
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/* 0x1C */ TimeAttackEventKeeper* mTimeAttackEventKeeper;
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};
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namespace EventFunction {
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PowerStarEventKeeper* getPowerStarEventKeeper();
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StageStateKeeper* getStageStateKeeper();
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PowerStarHolder* getPowerStarHolder();
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CometEventKeeper* getCometEventKeeper();
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TimeAttackEventKeeper* getTimeAttackEventKeeper();
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bool isStartCometEvent(const char*);
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void startCometEvent();
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void endCometEvent();
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}; // namespace EventFunction
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namespace MR {
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void declareEventPowerStar(const char*, s32, bool);
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void initEventSystemAfterPlacement();
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void declareEventPowerStar(const NameObj*, s32, bool);
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bool isSuccessEventPowerStar(const char*, s32);
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bool isGreenEventPowerStar(const char*, s32);
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bool isRedEventPowerStar(const char*, s32);
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bool isGrandEventPowerStar(const char*, s32);
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void appearEventPowerStar(const char*, s32, const TVec3f*, bool, bool);
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bool isEndEventPowerStarAppearDemo(const char*);
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}; // namespace MR
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