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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
53 lines
1.3 KiB
C++
53 lines
1.3 KiB
C++
#pragma once
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#include "Game/NPC/NPCActor.hpp"
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class MapObjConnector;
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class TakeOutStar;
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class Kinopio : public NPCActor {
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public:
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/// @brief Creates a new `Kinopio`.
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/// @param pName A pointer to the null-terminated name of the object.
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Kinopio(const char* pName);
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virtual void init(const JMapInfoIter& rIter);
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virtual void calcAndSetBaseMtx();
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virtual bool receiveMsgPlayerAttack(u32, HitSensor*, HitSensor*);
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virtual bool receiveOtherMsg(u32, HitSensor*, HitSensor*);
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void faceToVector(const TVec3f&, f32);
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void faceToPlayer(f32);
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void faceToDefault(f32);
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void setDefaultNerve();
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bool tryStartArgs();
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bool tryCancelEvent();
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bool eventFunc(u32);
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void exeReaction();
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void exeTakeOutStar();
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void exeJump();
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void exeWait();
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void exeStop();
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void exeAction();
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void exeAppear();
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void exeEscape();
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void exeStarWait();
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void exeMount();
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void exeEvent();
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void exeEventAndTalk();
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void exeEventFall();
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inline bool isPlayerNotNearKinopio();
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/* 0x15C */ s32 mObjArg0;
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/* 0x160 */ s32 mBehavior;
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/* 0x164 */ s32 mAppearBehavior;
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/* 0x168 */ s32 mGoodsIndex;
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/* 0x16C */ TQuat4f _16C;
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/* 0x17C */ MapObjConnector* _17C;
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/* 0x180 */ TakeOutStar* mTakeOutStar;
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/* 0x184 */ bool mIsSpawnPowerStarMode;
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/* 0x185 */ bool _185;
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};
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