Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

99 lines
1.9 KiB
C++

#pragma once
#include "Game/NPC/NPCActor.hpp"
#include "Game/NPC/NPCActorItem.hpp"
#include "Game/Util/Array.hpp"
#include "Game/Util/JMapInfo.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class JMapInfo;
class NPCActorItem;
class NPCParameterBase {
public:
NPCParameterBase(const char* pName) {
mName = pName;
};
const char* mName;
virtual void read(JMapInfo*, s32);
};
class NPCParameterEdit : public NPCParameterBase {
public:
NPCParameterEdit(const char*, const char**, bool);
virtual void read(JMapInfo*, s32);
const char** _8;
bool _C;
};
class NPCParameterBool : public NPCParameterBase {
public:
NPCParameterBool(const char*, bool*);
virtual void read(JMapInfo*, s32);
bool* _8;
};
class NPCParameterV3f : public NPCParameterBase {
public:
NPCParameterV3f(const char*, TVec3f*, f32, f32);
virtual void read(JMapInfo*, s32);
TVec3f* _8;
f32 _C;
f32 _10;
};
class NPCParameterJoint : public NPCParameterBase {
public:
NPCParameterJoint(const char*, const char*, const char**);
virtual void read(JMapInfo*, s32);
const char** _8;
const char* _C;
s32 _10;
};
class NPCParameterReader : public NPCParameterBase, public MR::Vector< MR::FixedArray< NPCParameterBase*, 48 > > {
public:
NPCParameterReader(const char*);
virtual void read(JMapInfo*, s32);
};
class NPCCapsParameterReader : public NPCParameterReader {
public:
NPCCapsParameterReader(const char*);
void init();
NPCActorCaps mActorCaps;
};
class NPCItemParameterReader : public NPCParameterReader {
public:
NPCItemParameterReader(const char*);
void copy(const NPCActorItem*);
NPCActorItem mItem;
};
template < typename T >
class NPCParameterRange : public NPCParameterBase {
public:
NPCParameterRange< T >(const char*, T*, T, T);
virtual void read(JMapInfo*, s32);
T* _8;
T _C;
T _10;
};