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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
49 lines
1.3 KiB
C++
49 lines
1.3 KiB
C++
#pragma once
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#include "Game/Map/RaceManager.hpp"
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#include "Game/NPC/NPCActor.hpp"
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class ActorCameraInfo;
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class LiveActorGroup;
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class SurfRayTutorial;
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class TakeOutStar;
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class TurnJointCtrl;
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class PenguinCoach : public NPCActor, public AbstractAudience {
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public:
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enum Behavior { Behavior_Default = 0, Behavior_Star = 1, Behavior_Tutorial = 2, Behavior_Race = 3 };
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PenguinCoach(const char*);
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virtual void init(const JMapInfoIter& rIter);
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virtual void initAfterPlacement();
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virtual void control();
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virtual void calcAndSetBaseMtx();
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virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
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virtual void prepAudience();
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virtual void resetAudience();
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bool branchFunc(u32);
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bool eventFunc(u32);
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void exeTakeOutStar();
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void exeRace();
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void exeReaction();
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void exePrep();
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void exeWait();
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void exeFade();
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void exeTutorial();
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void exePraise();
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void setTutorialPos();
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void setFinishPos();
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void setPlayerNoSelectionPos();
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/* 0x160 */ bool mIsRaceComplete;
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/* 0x164 */ TakeOutStar* mTakeOutStar;
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/* 0x168 */ s32 mBehavior;
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/* 0x16C */ SurfRayTutorial* mTutorial;
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/* 0x170 */ LiveActor* mActor;
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/* 0x174 */ ActorCameraInfo* mCameraInfo;
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/* 0x178 */ TurnJointCtrl* mTurnJointCtrl;
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};
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