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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
41 lines
1.0 KiB
C++
41 lines
1.0 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TVec.hpp>
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struct PowerStarInfo {
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bool _0;
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bool _1;
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bool _2;
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bool _3;
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const char* mDemoName;
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};
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class PowerStarEventKeeper {
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public:
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PowerStarEventKeeper();
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void initStarInfoTable();
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s32 findStarID(const char*) const;
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void declareStar(const char*, const char*, s32, bool);
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bool isGreen(const char*, s32) const;
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bool isRed(const char*, s32) const;
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bool isGrand(const char*, s32) const;
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void initStarInfoTableAfterPlacement();
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void requestAppearPowerStar(const char*, s32, const TVec3f*, bool, bool);
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bool isExistPowerStarAtScenario(int) const;
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bool isCorrectStarIdWithBBS(const char*, const char*, s32) const NO_INLINE;
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bool isSuccess(const char*, s32) const;
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inline PowerStarInfo* getStarInfo(u32 idx) const {
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return &mInfoTbl[idx];
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}
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inline s32 calcStarID(u32 scenarioNo) const {
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return (1 << (scenarioNo - 1));
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}
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/* 0x0 */ u32 mStartScenario;
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/* 0x4 */ s32 mPowerStarNum;
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/* 0x8 */ PowerStarInfo* mInfoTbl;
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};
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