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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
63 lines
1.3 KiB
C++
63 lines
1.3 KiB
C++
#pragma once
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#include "Game/NPC/NPCActor.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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#include <revolution/types.h>
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class LodCtrl;
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class TalkMessageCtrl;
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class Rabbit : public NPCActor {
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public:
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enum SeVersion {
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SeVersion_NORMAL = 0,
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SeVersion_WATER = 1,
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};
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enum Behavior {
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Behavior_Wait = 0,
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Behavior_Unknown = 1,
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Behavior_Demo1 = 2,
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Behavior_Demo2 = 3,
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Behavior_UpJump = 4,
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Behavior_LongJump = 5,
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};
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Rabbit(const char*);
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virtual ~Rabbit();
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virtual void init(const JMapInfoIter&);
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virtual void control();
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virtual void calcAndSetBaseMtx();
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void calcRailPos(TVec3f*);
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bool isNeedTurn(const TVec3f&);
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void updateJump();
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void exeAppear();
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void exeAppearLand();
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void exeWait();
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void exeGoal();
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void exeFinish();
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void exeForwardLand();
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void exePreJump();
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void exeMove();
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void exeBackwardLand();
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void exePreJumpBack();
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void exeNear();
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void exeReaction();
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void exeTalk();
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void exeJumpV();
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void exeJumpH();
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/* 0x15C */ s32 mBehavior;
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/* 0x160 */ bool _160;
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/* 0x162 */ u16 _162;
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/* 0x164 */ u16 _164;
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/* 0x168 */ f32 _168;
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/* 0x16C */ f32 _16C;
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/* 0x170 */ f32 _170;
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/* 0x174 */ TVec3f _174;
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/* 0x180 */ f32 _180;
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};
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