Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

42 lines
1.1 KiB
C++

#pragma once
#include "Game/LiveActor/ActorStateBase.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class HitSensor;
class LiveActor;
class TalkMessageCtrl;
class RabbitStateWaitStart : public ActorStateBase< LiveActor > {
public:
RabbitStateWaitStart(LiveActor* pHost, TVec3f* pHostFrontVec, TalkMessageCtrl* pTalkCtrl);
virtual void init();
virtual void appear();
virtual void control();
virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
virtual bool receiveOtherMsg(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
void setTalkActionName(const char* pName);
bool requestTrample();
bool requestSpin();
bool requestHitReaction();
bool isEnableReaction() const;
bool trySmallTurn();
bool tryTalk();
bool tryPointing();
void exeWait();
void exeSmallTurn();
void exeHitReaction();
void exeTrample();
void exeSpin();
void exePointing();
void exeTalk();
/* 0x10 */ const char* mTalkActionName;
/* 0x14 */ TVec3f* mHostFrontVec;
/* 0x18 */ TalkMessageCtrl* mTalkCtrl;
/* 0x1C */ bool _1C;
/* 0x1D */ bool _1D;
};