Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

131 lines
2.8 KiB
C++

#pragma once
#include <revolution.h>
class TalkMessageCtrl;
class TalkBalloon;
class LiveActor;
class TalkSupportPlayerWatcher;
class IconAButton;
class LayoutActor;
class TalkBalloonShort;
class TalkBalloonEvent;
class TalkBalloonInfo;
class TalkBalloonSign;
class TalkBalloonCompose;
class TalkState {
public:
TalkState();
virtual void init(TalkMessageCtrl*, TalkBalloon*);
virtual bool prep(const TalkMessageCtrl*) {
return true;
}
virtual bool test() {
return true;
}
virtual void open() {
}
virtual bool talk(const TalkMessageCtrl*) {
return true;
}
virtual void clos() {
}
virtual bool term(const TalkMessageCtrl*) {
return true;
}
virtual u32 getPageCount() const;
void balloonOff() const;
bool isLostMessage(const TalkMessageCtrl*) const;
bool isSelfInterrupt(const TalkMessageCtrl*) const;
TalkMessageCtrl* _04;
/* 0x08 */ TalkBalloon* mBalloon;
/* 0x0C */ u32 mMessageID;
};
class TalkStateShort : public TalkState {
public:
TalkStateShort();
virtual bool prep(const TalkMessageCtrl*);
virtual void open();
virtual bool talk(const TalkMessageCtrl*);
virtual void clos();
};
class TalkStateEvent : public TalkState {
public:
TalkStateEvent();
virtual bool prep(const TalkMessageCtrl*);
virtual bool test() NO_INLINE;
virtual void open();
virtual bool talk(const TalkMessageCtrl*);
virtual void clos();
virtual bool term(const TalkMessageCtrl*);
virtual u32 getPageCount() const;
s32 _10;
s32 _14;
TalkSupportPlayerWatcher* _18;
u8 _1C;
bool _1D;
/* 0x20 */ u32 mPageCount;
};
class TalkStateNormal : public TalkStateEvent {
public:
TalkStateNormal();
virtual bool prep(const TalkMessageCtrl*);
virtual bool test();
virtual void clos();
virtual bool term(const TalkMessageCtrl*);
void updateButton();
/* 0x24 */ IconAButton* mAButton;
};
class TalkStateCompose : public TalkStateNormal {
public:
TalkStateCompose();
virtual void init(TalkMessageCtrl*, TalkBalloon*);
virtual bool prep(const TalkMessageCtrl*);
virtual bool test();
virtual void open();
/* 0x28 */ TalkBalloon* mSecondBalloon;
};
class TalkStateHolder {
public:
TalkStateHolder();
void update();
void pauseOff();
TalkState* getState(const TalkMessageCtrl*);
TalkSupportPlayerWatcher* _00;
/* 0x04 */ IconAButton* mAButton;
/* 0x08 */ TalkStateShort* mTalkShort;
/* 0x0C */ TalkStateNormal* mTalkNormal;
/* 0x10 */ TalkStateEvent* mTalkEvent;
/* 0x14 */ TalkStateCompose* mTalkCompose;
/* 0x18 */ TalkState* mTalk;
/* 0x1C */ TalkBalloonShort* mBalloonShort;
};
namespace MR {
void startTalkSound(u8, const LiveActor*);
}; // namespace MR