Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

30 lines
751 B
C++

#pragma once
#include <revolution/types.h>
class CustomTagArg;
class LayoutActor;
class TalkTextFormer {
public:
TalkTextFormer(LayoutActor*, const char*);
void formMessage(const wchar_t*, s32);
void setArg(const CustomTagArg&, s32);
bool nextPage();
bool hasNextPage() const;
void updateTalking();
bool isTextAppearedAll() const;
/* 0x0 */ LayoutActor* mHostActor;
/* 0x4 */ const wchar_t* mMsg;
/* 0x8 */ s32 _8;
/* 0xC */ const char* mPaneName;
};
namespace MR {
void nextStepTagProcessorRecursive(LayoutActor*, const char*);
bool isEndStepTagProcessorRecursive(const LayoutActor*, const char*, bool);
void initTagProcessorRecursive(LayoutActor*, const char*, s32);
}; // namespace MR