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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
30 lines
751 B
C++
30 lines
751 B
C++
#pragma once
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#include <revolution/types.h>
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class CustomTagArg;
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class LayoutActor;
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class TalkTextFormer {
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public:
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TalkTextFormer(LayoutActor*, const char*);
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void formMessage(const wchar_t*, s32);
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void setArg(const CustomTagArg&, s32);
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bool nextPage();
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bool hasNextPage() const;
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void updateTalking();
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bool isTextAppearedAll() const;
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/* 0x0 */ LayoutActor* mHostActor;
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/* 0x4 */ const wchar_t* mMsg;
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/* 0x8 */ s32 _8;
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/* 0xC */ const char* mPaneName;
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};
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namespace MR {
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void nextStepTagProcessorRecursive(LayoutActor*, const char*);
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bool isEndStepTagProcessorRecursive(const LayoutActor*, const char*, bool);
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void initTagProcessorRecursive(LayoutActor*, const char*, s32);
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}; // namespace MR
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