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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
63 lines
1.6 KiB
C++
63 lines
1.6 KiB
C++
#pragma once
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#include "Game/NPC/NPCActor.hpp"
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#include "Game/Util/Color.hpp"
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#include "Game/Util/NPCUtil.hpp"
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class TicoDemoGetPower;
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/// @brief Luma
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class Tico : public NPCActor {
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public:
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/// @brief Creates a new `Tico`.
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/// @param pName A pointer to the null-terminated name of the object.
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Tico(const char* pName);
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virtual void init(const JMapInfoIter& rIter);
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virtual void control();
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virtual void calcAndSetBaseMtx();
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virtual bool receiveMsgPlayerAttack(u32 msg, HitSensor* pSender, HitSensor* pReceiver);
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static void makeArchiveList(NameObjArchiveListCollector*, const JMapInfoIter&);
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void initBase(s32);
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void initBase(const JMapInfoIter&, s32);
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void initMessage(const JMapInfoIter&, const char*);
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void initMessage(const char*);
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bool tryReaction();
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void setNerveMeta();
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void setNerveWait();
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bool killFunc(u32);
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void exeReaction();
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void exeDelight();
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void exeAppear();
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void exeNoReaction();
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void exeWait();
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void exeTalk();
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void exeMeta();
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void exeBlue0();
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void exeBlue1();
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void exeRed0();
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void exeRed1();
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void exeRed2();
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void exeSpin0();
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void exeGuide0();
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void exeGuide1();
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void exeGuide2();
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void exeGuide3();
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void exeLead0();
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static f32 sFloatSeMinVolume;
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/* 0x15C */ u32 _15C;
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/* 0x160 */ TVec3f _160;
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/* 0x16C */ f32 _16C;
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/* 0x170 */ TicoDemoGetPower* mDemoGetPower;
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/* 0x174 */ TalkMessageCtrl* _174;
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/* 0x178 */ MtxPtr _178;
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/* 0x17C */ Color8 _17C;
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/* 0x180 */ const Nerve* _180;
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/* 0x184 */ DemoStarter mDemoStarter;
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};
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