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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
53 lines
1.5 KiB
C++
53 lines
1.5 KiB
C++
#pragma once
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#include <JSystem/JGeometry/TMatrix.hpp>
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class LiveActor;
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class JointController;
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class JointCtrlRate;
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struct JointControllerInfo;
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class TurnJointCtrl {
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public:
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enum AXIS { X = 0, Y = 1, Z = 2 };
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struct Ctrl {
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/* 0x00 */ bool mEnabled;
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/* 0x04 */ JointController* mJointController;
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/* 0x08 */ f32 mBlendRate;
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/* 0x0C */ AXIS mFrontAxis;
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/* 0x10 */ AXIS mVerticalTurnAxis;
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/* 0x14 */ AXIS mHorizontalTurnAxis;
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};
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TurnJointCtrl(LiveActor*);
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void init(f32, f32, f32);
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void addFace(const char*, f32, AXIS, AXIS, AXIS);
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void addWaist(const char*, f32, AXIS, AXIS, AXIS);
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void startCtrl(s32);
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void endCtrl(s32);
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void validate();
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void invalidate();
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void setStarePos(const TVec3f&);
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void update();
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void setCallBackFunction();
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bool updateJointMtxCallBackFace(TPos3f*, const JointControllerInfo&);
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bool updateJointMtxCallBackWaist(TPos3f*, const JointControllerInfo&);
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void getMtxDir(TVec3f*, const TPos3f*, AXIS);
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bool updateJointMtxCallBack(TPos3f*, const Ctrl&);
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/* 0x00 */ LiveActor* mActor;
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/* 0x04 */ Ctrl mFace;
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/* 0x1C */ Ctrl mWaist;
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/* 0x34 */ JointCtrlRate* mCtrlRate;
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/* 0x38 */ f32 mHorizontalDegreeMax;
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/* 0x3C */ f32 mPositiveDegreeMax;
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/* 0x40 */ f32 mNegativeDegreeMax;
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/* 0x44 */ TVec3f mStarePos;
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/* 0x50 */ TVec3f _50;
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/* 0x5C */ f32 _5C;
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/* 0x60 */ f32 _60;
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/* 0x64 */ s32 mCtrlFrames;
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/* 0x68 */ bool mEnabled;
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};
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