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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

42 lines
1.3 KiB
C++

#pragma once
class NameObj;
class NameObjArchiveListCollector;
class JMapInfoIter;
typedef NameObj* (*CreatorFuncPtr)(const char*);
typedef void (*ArchiveFuncPtr)(NameObjArchiveListCollector*, const JMapInfoIter&);
namespace {
template < typename T >
NameObj* createNameObj(const char* pName) {
return new T(pName);
}
}; // namespace
/// @brief A namespace for creating `NameObj` instances.
namespace NameObjFactory {
struct Name2CreateFunc {
/* 0x0 */ const char* mName;
/* 0x4 */ CreatorFuncPtr mCreateFunc;
/* 0x8 */ const char* mArchiveName;
};
struct Name2Archive {
/* 0x0* */ const char* mObjectName;
/* 0x4* */ const char* mArchiveName;
};
struct Name2MakeArchiveListFunc {
/* 0x0 */ const char* mName;
/* 0x4 */ ArchiveFuncPtr mArchiveFunc;
};
CreatorFuncPtr getCreator(const char*);
void requestMountObjectArchives(const char*, const JMapInfoIter&);
bool isReadResourceFromDVD(const char*, const JMapInfoIter&);
bool isPlayerArchiveLoaderObj(const char*);
const Name2CreateFunc* getName2CreateFunc(const char*, const Name2CreateFunc*);
void getMountObjectArchiveList(NameObjArchiveListCollector*, const char*, const JMapInfoIter&);
}; // namespace NameObjFactory