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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
73 lines
1.6 KiB
C++
73 lines
1.6 KiB
C++
#pragma once
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#include "Game/Player/MarioState.hpp"
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#include <JSystem/JGeometry/TMatrix.hpp>
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class MarioActor;
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class AreaObj;
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class JUTTexture;
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class MarioFoo : public MarioState {
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public:
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MarioFoo(MarioActor*);
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virtual f32 getStickY() const;
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virtual void init();
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virtual bool start();
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virtual bool close();
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virtual bool update();
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virtual bool notice();
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virtual void hitWall(const TVec3f&, HitSensor*);
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virtual bool passRing(const HitSensor*);
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virtual f32 getBlurOffset() const;
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virtual void draw3D() const;
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virtual const TVec3f& getGravityVec() const;
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void setStartSpeed(f32 speed) {
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_28 = speed;
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_AC = 20;
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}
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void jet();
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void updateTilt();
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void spin();
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f32 calcRingAcc();
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/* 0x11 */ u8 _11;
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/* 0x12 */ u8 _12;
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/* 0x14 */ u32 _14;
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/* 0x18 */ u16 _18;
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/* 0x1A */ u16 _1A;
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/* 0x1C */ u16 _1C;
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/* 0x1E */ u16 _1E;
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/* 0x20 */ f32 _20;
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/* 0x24 */ f32 _24;
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/* 0x28 */ f32 _28;
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/* 0x2C */ f32 _2C;
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/* 0x30 */ TVec3f _30;
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/* 0x3C */ TVec3f _3C;
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/* 0x48 */ AreaObj* _48;
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/* 0x4C */ u16 _4C;
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/* 0x4E */ u16 _4E;
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/* 0x50 */ u16 _50;
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/* 0x54 */ f32 _54;
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/* 0x58 */ u8 _58;
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/* 0x59 */ u8 _59;
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/* 0x5A */ u16 _5A;
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/* 0x5C */ f32 _5C;
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/* 0x60 */ u16 _60;
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/* 0x64 */ TVec3f _64;
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/* 0x70 */ f32 _70;
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/* 0x74 */ f32 _74;
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/* 0x78 */ TMtx34f _78;
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/* 0xA8 */ u16 _A8;
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/* 0xAA */ u16 _AA;
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/* 0xAC */ u16 _AC;
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/* 0xAE */ u8 _AE;
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/* 0xB0 */ TVec3f _B0[64];
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/* 0x3B0 */ TVec3f _3B0[64];
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/* 0x6B0 */ u32 _6B0;
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/* 0x6B4 */ u32 _6B4;
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/* 0x6B8 */ JUTTexture* _6B8;
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};
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