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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
26 lines
551 B
C++
26 lines
551 B
C++
#pragma once
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#include <JSystem/JAudio2/JASChannel.hpp>
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#include <JSystem/JAudio2/JASSoundParams.hpp>
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class AudMeTrack;
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class JASChannel;
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class AudMeChannelMgr {
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public:
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AudMeChannelMgr(AudMeTrack*);
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bool noteOff(u32, u16);
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void setPauseFlag(bool);
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const JASChannelParams& getChannelParams() const {
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return mChannelParams;
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}
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/* 0x00 */ JASChannel* mChannels[8];
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/* 0x20 */ JASChannelParams mChannelParams;
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/* 0x38 */ u16 _38[8];
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/* 0x48 */ JASSoundParams mParams;
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/* 0x5C */ AudMeTrack* mTrack;
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};
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