Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

57 lines
974 B
C++

#pragma once
#include "Game/RhythmLib/AudMePlayer.hpp"
#include <JSystem/JAudio2/JAISoundHandles.hpp>
class AudMe;
class AudMeHandle {
public:
/// @brief Creates a new `AudMeHandle`.
AudMeHandle() : mMe() {};
/// @brief Destroys the `AudMeHandle`.
~AudMeHandle() {
releaseMe();
}
void releaseMe();
bool isMeAttached() const {
return mMe != nullptr;
}
AudMe* getMe() {
return mMe;
}
AudMe* operator->() const {
return mMe;
}
/* 0x00 */ AudMe* mMe;
};
class AudMeHandles {
public:
AudMeHandles(AudMeHandle*, int);
AudMeHandle* getHandleMeID(u32);
AudMeHandle* getFreeHandle();
AudMeHandle* getHandle(int index) {
return &mHandles[index];
}
AudMe* getMe(int n) {
return getHandle(n)->getMe();
}
int getNumHandles() const {
return mNumHandles;
}
/* 0x00 */ AudMeHandle* mHandles;
/* 0x04 */ int mNumHandles;
};